← Dialogue

Hello Games

None dialogue

Interceptor, the Singularity expedition (where players helped Specialist Polo construct a robot) and now finally the Echoes update were all designed as a sort of breadcrumb trail to introduce a new alien race we had been working on: the robotic Autophage.

Narratively, these Korvax-derived lifeforms have always inhabited the universe, so we came up with a "scan to reveal" mechanic to unveil them to Travellers. We also introduced the "modular customisation" system in Echoes, allowing players to construct their own staff Multi-Tool. That system proved to be very versatile. The same underlying code enabled modular ship construction in Orbital, and fossil assembly in Relics.

Echoes also brought in Dreadnought freighter battles, with a trench run gameplay loop inspired by a favourite scene in one of our favourite sci-fi franchises. We love that No Man's Sky can support this action side of sci-fi as well as more reflective exploration.

Dialogue choices

Our Journey Continues

Some requirements or outcomes are not yet mapped.

Details

Race
None
Options
1
Progressive
Yes
Public Subtitle
None dialogue · Variant 11
Interaction Type
None
Identity Collision
Yes
Requires Scan Event
Interaction Category
Default
Provenance Disambiguation
?D_S23_ECHOES_LOG

Connections (1)