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Hello Games

None dialogue

Visions followed on very soon after The Abyss. No Man's Sky has always taken a lot of inspiration from the traditional sci-fi we love, but it's important to us to keep things unique and weird. Players were asking for more places to explore, so we used Visions as a reason to add weirder planets, weirder creatures, and increase variety.

It was here that we first introduced a system of being able to bury objects for players to excavate with the terrain manipulator - salvageable scrap and ancient bones - a mechanic people really loved that we later expanded on.

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Our Journey Continues

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Details

Race
None
Options
1
Progressive
Yes
Public Subtitle
None dialogue · Variant 19
Interaction Type
None
Identity Collision
Yes
Requires Scan Event
Interaction Category
Default
Provenance Disambiguation
?D_S23_GOT_GLITCH_LOG

Connections (1)