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Those flying machines, those walking machines! Everywhere! Chase us, hurt us, stop our adventures. Bad robots.

Traders dialogue

Those flying machines, those walking machines! Everywhere! Chase us, hurt us, stop our adventures. Bad robots.

Worry passes over Polo's face, and they seem to visibly shrink. Seeing the records of the pirate ships I had destroyed seems to have deeply upset the Gek.

An awkward moment passes, then Polo makes a suggestion. Polo feels that civilisation should come back. Then the pirates would not need to steal, surely? There would be no need for any more killing or bad behaviour.

The Sentinels are the problem. Polo suggests I make a point of destroying any that I encounter. We might then have a better understanding of the machines' weaknesses, and we could be friends again, too.

Dialogue choices

Transmit Sentinel data

Though Polo tries to appear aloof, their eyes blaze with relief at the sight of me. They still care, then. A small smile accompanies my compensation for the Sentinel data.

Some requirements or outcomes are not yet mapped.

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Details

Race
Traders
Options
2
Progressive
Yes
Public Subtitle
Traders dialogue · Variant 2
Interaction Type
NPC_Anomaly
Identity Collision
Yes
Requires Scan Event
Interaction Category
Default
Provenance Disambiguation
?TRA_NPC_ANOMALY_5

Connections (2)