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It is a small hairy creature, shaking and afraid. It cries out.

None dialogue

It is a small hairy creature, shaking and afraid. It cries out. The animal appears to have lived here for quite some time. There is a nest in the corner, vestiges of food upon a small dish, even a few clumsy toys and trinkets. The animal seems to have been a companion to the Korvax. My scanner tells me that the creature is gravely ill. It will die, no matter what intervention occurs.

Dialogue choices

Feed the animal

I feed the creature. Nervously, it takes the carbon and begins to eat. A few moments later, it violently coughs up much of its little meal, only to try to continue the process, shivering with every mouthful. I move on from the factory complex, leaving the animal to its fate.

Some requirements or outcomes are not yet mapped.

Euthanise the animal

As the creature looks mournfully up at me, I fire a single charge of my multi–tool. It shivers no more. Its suffering is at an end. I move on from the factory complex.

Do nothing

I do nothing for the creature. It begins to cry, but even that soon fades. Eventually, it retreats back into the darkness of its tunnels. I move on from the factory complex, leaving the animal to its fate.

Details

Race
None
Options
3
Progressive
Yes
Interaction Type
None
Requires Scan Event
Interaction Category
Default

Connections (3)